Unreal Engine 4.9 released!

August 31, 2015 in News, Programming by admin

NEW_U_LOGO_BVia www.unrealengine.com:

This release brings hundreds of updates for Unreal Engine 4, including 129 improvements submitted by the community of Unreal Engine developers on GitHub!

Some of the major features include:

 

  • Enhanced support for mobole devices
  • Dynamic character shadows for mobile
  • Dynamic point lights for mobile
  • Decals on mobile
  • Major VR updates
    • Steam VR (HTC VIVE)
    • Gear VR updated to mobile SDK 0.6.0
  • VR Motion controller support
  • Experimental DirectX 12 support
  • Full screen particle Collision with mesh distance fields
  • Hierarchical LOD fast preview and clustering
    • Fast HLOD preview
    • Custom LOD clustering (HLOD volumes)
  •  “Arch vis” character controls
  • Widget depth ordering
  • Area shadows (for stationary lights)
  • Ambient occlusion material mask
  • Mesh distance field materials
  • Improved distance field ambient occlusion
  • Content browser advanced search
  • Collection improvements
    • Nested collections
    • Dynamic collections
    • Quick asset management
    • Improved robustness
    • Improved status reporting
    • Improved asset tooltips
  • Plugin creation wizard
  • Enhanced curve editor
  • Multiple return nodes in blueprints
  • Construct custom objects in blueprints
  • Blueprint class defaults
  • Level blueprint communication
  • Optimized math expression
  • Blueprint asset IDs
  • Montage element timing interface
  • Non-linear animation blending
  • Bone-driven animation controllers
  • Animation transition rules
    • Better handling of animation asset overrides
    • Referencing the most relevant animation player
    • Custom blend graph improvements
  • Animation curve evaluation change
  • Animation asset metadata support
  • Sound quality levels
  • Custom audio attenuation curves
  • Actor tick intervals
  • Actor encroachment detection
  • Post process blending
  • Runtime asset cache
  • Volume decals (experimental only!)
  • UE4 documentation tags, version and skill level
  • New and updated UE4 documentation
  • Asynchronous real-time audio decompression
  • shared resources  for feature packs and templates
  • Improved HTML5 (easy setup, Amazon S3 support, networking)

For more details about these major features and a more detailed release notes, please follow this link.