Unreal Engine: 4.9.2 Hotfix Released

October 4, 2015 in Game Engines, News, Unreal Engine by admin

unreal-logo-smallvia forums.unrealengine.com:

Fixed! UE-20792 DrawMaterial() Function not Rendering Translucent Material to HUD
Fixed! UE-21233 Calling RequestStimuliListenerUpdate on actor with one element in AIPerception Sensing Config causes crash
Fixed! UE-21234 Crash on play when AIPerception Senses Config element is set to “sense config” options
Fixed! UE-20913 Undo after deletion in BP editor causes crash
Fixed! UE-17698 [CrashReport] UE4Editor_CoreUObject!UStruct::IsChildOf() [class.h:400]
Fixed! UE-20644 [CrashReport] Crash while undoing in Blueprints – FObjectRecord::FReader::operator
Fixed! UE-20258 Child blueprint classes can no longer change default values for inherited variables
Fixed! UE-21081 Cannot open assets created in 4.9.1 in 4.9.0 version of editor
Fixed! UE-20210 [CrashReport] Crash on Windows Chinese version when changing editor language
Fixed! UE-21337 Movies are not skipped when Wait for Movies to Complete is false
Fixed! UE-21292 Parallax Occlusion Mapping broken on Macs
Fixed! UE-21127 Crash in FSlateImageRun destructor
Fixed! UE-20550 Sliders and check boxs not working on touch screen device
Fixed! UE-21076 Possible divide by zero in animation transitions with zero crossfade durations
Fixed! UE-20961 [CrashReport] UE4Editor_Engine!FKShapeElem::GetShapeCheck<FKConvexElem>() [shapeelem.h:55]
Fixed! UE-20952 Launching a Project which uses Depth of Field crashes to Home Screen on iOS8 device
Fixed! UE-21123 PowerVR Galaxy S4 (GT-I9500) shows black scene when MobileHDR enabled
Fixed! UE-21367 Submitting to App store for IOS 9 leads to validation errors
Fixed! UE-20940 Effects.umap causes Standalone and Mobile Preview PIE to Crash
Fixed! UE-21126 Foliage culling broken on XboxOne
Update UE-21185 Update buttons on CrashReporter window to encourage submission