by admin

STMicroelectronics Attracts Linux Users to Free Embedded Development on STM32 Microcontrollers

February 11, 2016 in ARM, Hardware, Linux, Microcontroller, News, Programming, STM32 by admin

armvia st.com press release:

STMicroelectronics, a global semiconductor leader serving customers across the spectrum of electronics applications, has extended opportunities to design free of charge with its popular STM32 microcontrollers for Linux system users including professional engineers, academics, and hobbyists.

Most Linux distributions are free, and open-source application software makes the Linux world attractive to technology enthusiasts. Until now, however, most development tools for embedded computing have been available only for Windows® PCs.

The STM32CubeMX configurator and initialization tool and the System Workbench® for STM32, an Integrated Development Environment (IDE) created by Ac6 Tools, supported by the openSTM32.org community, and available at www.st.com/sw4stm32, are now both available to run on Linux OS.

ST’s latest move means Linux users can now start their own embedded projects on STM32 devices, free of charge, without leaving their favorite desktop environment.

“The Linux community is known to attract creative free-thinkers who are adept at sharing ideas and solving challenges efficiently,” said Laurent Desseignes, Microcontroller Ecosystem Marketing Manager, Microcontroller Division, STMicroelectronics. “We are now making it ultra-easy for them to apply their skills to create imaginative new products, leveraging the features and performance of our STM32 family.”

ST’s commitment means users can now benefit from free software for configuring microcontrollers and developing and debugging code, together with manufacturer-supported low-cost evaluation boards, allowing greater focus on product development. Tools installation is very easy and fast, which contrasts with established practice in the Linux world, where users often have to create or adapt their own tools with minimal support.

“Since the launch of the System Workbench for STM32 in early 2015, its popularity has grown both on Windows and Linux platforms,” said Bernard Dautrevaux, Ac6 Tools Chief Technical Officer. “ST’s new tools for Linux both validate and complement our work and the openSTM32 initiative, and we plan to further support ST with major upgrades to System Workbench for STM32 in the future, including the support of OS/X as a development host.”

For the original article and more details, follow this link.

Unity3d 5.3.1 build for Linux now available

January 7, 2016 in Game Engines, News, Unity by Adrian Marius

Unity3d 5.3.1 build for Linux now available

 

Build #2016010601

Official Installer for 64-bit Ubuntu Linux:
http://download.unity3d.com/download_unity/linux/unity-editor-5.3.1f1+20160106_amd64.deb
(sha1sum
6636dbd9350a0589fd23bd7643fba99c8fb83685)

Unsupported installer for Other 64-bit Distributions:
http://download.unity3d.com/download_unity/linux/unity-editor-installer-5.3.1f1+20160106.sh
(sha1sum
4438875861bbddd18a68230c4062e79cd6139c2f)

Torrent (Includes both installers):
http://files.unity3d.com/levi/unity-editor-5.3.1f1+20160106.torrent

Release Notes

  • Update to Unity 5.3.1
  • Force harder to OpenGL legacy mode for now
  • Improve web view integration (focus, docking, resizing)
  • Improve cursor position reporting in game view
  • Fix cursor position offset when game view is letterboxed
  • Fix keypresses (e.g. arrows) in game view changing keyboard focus
  • Fix “Add Resolution” popup for game view

by admin

A new build of Unity for linux released

September 16, 2015 in Game Engines, Linux, Unity by admin

unityLogoA new build of Unity for linux was released. Via forum.unity3d.com:

Build #2015091501

Official Installer for 64-bit Ubuntu Linux:
http://download.unity3d.com/download_unity/unity-editor-5.1.0f3+2015091601_amd64.deb

Unsupported Installer for Other 64-bit Distributions:
http://download.unity3d.com/download_unity/unity-editor-installer-5.1.0f3+2015091501.sh

Release Notes

  • Make reported mouse offsets consistent everywhere
  • Fix direction of mouse scroll delta in play mode
  • Report mouse button events when cursor is locked in play mode
  • Support “Open in Unity” for Asset Store packages (opens new Unity instance for now)
  • Fix Asset Store for comma-decimal locales
  • Make popups less prone to inadvertently close
  • Fix shift+key in game view
  • Don’t crash on first run if XDG user directories aren’t configured
  • Fix interaction with Sprite Editor slice dropdown
  • Fix intermittent crashes when opening/closing child windows
  • Don’t double-report IMGUI key events in play mode
  • Fix initialization of fixed-size child windows (color picker)

by admin

Linux kernel 3.8 available

February 19, 2013 in Linux, News by admin

“Unicycling Gorilla” is the code name for Linux 3.8, released today by Linus Torvalds after ten weeks of development. The name is once more derived from an event in Torvald’s life and an anecdote without significance, but many Linux users will benefit from the many enhancements in the latest kernel version.

In this kernel version, the Nouveau kernel driver will include everything that the OpenGL driver – which is part of current versions of Mesa 3D and is also called Nouveau – needs to use the 3D acceleration of all GeForce graphics chips available so far, without further configuration. F2FS (Flash-Friendly File System) support was also added. Additional features were added to both Btrfs and Ext4.

For more information, follow this link.

 
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