by admin

LibGDX game development with android studio – Creating Super Mario Bros

November 3, 2016 in Game Engines, Java, libGDX, Source Code, Tips & Tricks, Tutorial by admin

libgdx-logoA nice Youtube series of 32 videos by Brent Aureli about developing a Super Mario Bros game step by step using LibGDX and Android Studio. The videos include information about setting up libGDX with Android Studio, screens, viewports, aspect ratios, how to create a HUD, creating and rendering tilemaps, Box2D, spritesheeets and texture packer, animations, collisions, sound and music, moving & spawning items, and various other topics.

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Android Studio 2.0 brings faster emulation and a Cloud Test Lab

April 13, 2016 in Android by Adrian Marius

android-logoAndroid Studio 2.0 introduces a faster emulator, new Instant Run, app indexing, and Cloud Test Lab features, and an improved GPU Developer debugger.

 


Android Studio 2.0’s new “instant run” function

 

https://www.linux.com/news/android-studio-20-speeds-emulation-adds-fly-testing

Android Studio 2.0 Preview

November 23, 2015 in Android, News by Adrian Marius

android-logoIntroducing Android Studio 2.0 with Instant Run, dramatically improving your app build and deploy times

http://android-developers.blogspot.ro/2015/11/android-studio-20-preview.html

 

 
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