Game Mechanic Explorer

September 13, 2015 in Code Snippets, Source Code, Tips & Tricks, Tutorial by admin

John Watson proivides a collection of concrete examples for various game mechanics, algorithms, and effects on gamemechanicexplorere.com website. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode. Each section contains several different examples that progress in sequence from a very basic implementation to a more advanced implementation. Every example is interactive and responds to keyboard or mouse input (or touch).

For the entire article and the game mechanics explorer, follow this link