by admin

Android phones to get Android Marshmallow update

May 1, 2016 in Android, News by admin

android-logoAndroid marshmallow compiled a list of companies and their of list of devices that are expected or confirmed to get the new update. Follow this link for the entire article and the list compiled by manufacturers.

Source: here.

Android Studio 2.0 brings faster emulation and a Cloud Test Lab

April 13, 2016 in Android by Adrian Marius

android-logoAndroid Studio 2.0 introduces a faster emulator, new Instant Run, app indexing, and Cloud Test Lab features, and an improved GPU Developer debugger.


Android Studio 2.0’s new “instant run” function

Python-for-android now supports Python 3 APKs

January 12, 2016 in Android, Python by Adrian Marius

Kivy logo

Python-for-android now supports Python 3 Android apps! This naturally includes Kivy, but also should work for anything else you can package with python-for-android, such as apps made with PySDL2. Using Python 3 remains experimental for now, it works but doesn’t yet perform all possible optimisations and hasn’t been as widely tested as Python 2. However, there should be no extra application requirements (beyond actually being written for Python 3), and the remaining issues and optimisations are being worked on.

by admin

Android daily builds back online

December 10, 2015 in Android by admin

android-logoAndroid x86 (Marshmallow) nightly builds are back online. The bootable ISOs can be downloaded from this link for both 32bit and 64bit architectures. The build is made each night, and unless it fails, the ISO-s are updated.

It should boot either from USB or any other media. The page contains information about how to test it.

Clang with Microsoft CodeGen in VS 2015 Update 1

December 7, 2015 in Android by Adrian Marius

One of the challenges with developing and maintaining cross-platform C++ code is dealing with different C++ compilers for different platforms. You write some code that builds fine with the Visual C++ compiler for your Windows-targeting build, but then your Android-targeting build breaks because Clang is stricter about standards conformance and your code was accidentally depending on Visual C++ being more permissive. Or, you write new code that builds successfully with Clang for iOS, only to find out that you used a relatively new C++ language feature that Visual C++ does not yet support, and now you have to either re-implement the code without using that language feature, or maintain a separate implementation that works with Visual C++ for your Windows build.

To make it easier to develop cross-platform code that works well for both Windows and other platforms, we’ve released an additional compiler toolset for Visual Studio called Clang with Microsoft CodeGen.


Visual Studio Install Dialog

by admin

Smaller Serialized Data (Android Performance Patterns Season 4 ep15)

December 1, 2015 in Android, Programming, Tips & Tricks by admin

android-logoA really nice video about Array of Structs and Struct of Arrays and how they can help reducing the size of serialized data.





Android Studio 2.0 Preview

November 23, 2015 in Android, News by Adrian Marius

android-logoIntroducing Android Studio 2.0 with Instant Run, dramatically improving your app build and deploy times


Free versions of the Android SDK without a nasty EULA are now available

October 15, 2015 in Android by Adrian Marius

Free versions of the Android SDK without a nasty EULA are now available at

(Rebuilding Android development tools from source, dropping non-free EULA and assessing reproducibility.)

The official Android-x86 git server is moved to sourceforge

October 13, 2015 in Android by Adrian Marius

The official Android-x86 git server is moved to sourceforge

Android-x86 5.1-rc1 (lollipop-x86) is released

October 12, 2015 in Android by Adrian Marius

The Android-x86 project is glad to announce 5.1-rc1 release to public. This is the first release candidate for Android-x86 5.1 (lollipop-x86) stable release. The prebuilt images are available in the following site:

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