Books I had to read to develop a game engine

February 19, 2018 in Game Engines, Programming by Adrian Marius

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If you have decided to develop your game engine, you may be wondering where to start, what books to start reading, etc. If you are in this situation, I recommend getting a copy of the following books found here. Out of all the books I’ve read, they are the best of the best, so I strongly recommend them.

Now, if you want a comprehensive list, the list below should help you.