by admin

BLE module consumes less than 4 mA in RX, less than 3 mA in TX, below 1.2 µA in sleep mode

April 26, 2016 in Hardware by admin

atmel-300x206Source: here

Atmel Corporation has announced the world’s lowest power Bluetooth Low Energy (BLE) connectivity modules for small form factor applications. The ultra-low power Atmel SmartConnect XR and ZR modules consume less than 4mA in RX and less than 3mA in TX with 3.6V, and below 1.2µA in sleep mode, increasing battery life by up to 3X longer than other solutions on the market today.

Pushing the limits of space-constrained areas for tomorrow’s Bluetooth applications, the Atmel SmartConnect BTLC1000-XR and SAMB11-XR modules come in an extremely small 4.5×5.5mm LGA package with 40L, while the BTLC1000-ZR and SAMB11-ZR modules come in a 7.5×10.5mm package with 34-pins and a ground paddle. These new modules are ideal for space-constrained Internet of Things (IoT) applications including beacons, sensor tags door locks, wearables and much, much more.

For the entire article, follow this link.

 

Android Studio 2.0 brings faster emulation and a Cloud Test Lab

April 13, 2016 in Android by Adrian Marius

android-logoAndroid Studio 2.0 introduces a faster emulator, new Instant Run, app indexing, and Cloud Test Lab features, and an improved GPU Developer debugger.

 


Android Studio 2.0’s new “instant run” function

 

https://www.linux.com/news/android-studio-20-speeds-emulation-adds-fly-testing

Unreal Engine 4.11 has been released with tons of updates

April 12, 2016 in Game Engines, Unreal Engine by Adrian Marius

unreal-logo-smallThis release brings hundreds of updates for Unreal Engine 4

This release is packed with many new features and numerous performance optimizations. Performance has been a big focus for us as we prepare to ship our next game, Paragon. Several new rendering and animation features focused on rendering realistic characters are in 4.11, as are new audio features and tools improvements. UE4 continues to push VR forward with improvements to VR rendering and support for the latest SDKs so that you can ship your games as VR hardware becomes available to consumers.

https://www.unrealengine.com/blog/unreal-engine-4-11-released

Gibbous – A Cthulhu Adventure a comedy point ‘n click on Kickstarter

April 12, 2016 in Uncategorized by Adrian Marius

The developers behind Gibbous – A Cthulhu Adventure sent word in that their comedy point ‘n click game is now on Kickstarter.

There are demos are for Windows Mac Linux .
(It has a Linux demo right now, so it’s good to see a project that is able to deliver on Linux even this early on).

The game is heavily inspired by Lucas Arts and Lovecraft, and I know there’s a few fans of that in our followers.

They have 23 days to reach their funding goal, and they already have 13,935/39,270 CHF. Looks like they might be able to hit that!

You can grab the demo. Let us know how it runs for you.

About
– Classically-inspired point and click adventure game
– Dark yet humorous – think Lovecraft meets Day Of The Tentacle
-Frame-by-frame traditional animation
– Lovingly painted 2d backgrounds inspired by Transylvanian architecture and nature
– Exploration, character and story-driven experience
– Fully voiced
– Unique item combination responses for just about everything, up to six “examine” responses
– Original soundtrack contains different musical themes for almost every screen
– Tentacles, eldritch things one should not speak of, and all kinds of insanity, both cute and evil

Check out their Kickstarter here.

Skip to toolbar